Items & Loot

Ancient Spellbook (Bronze - Grey): 4 events can be triggered


 * Fireball that deals damage according to maps
 * Alchemy: 20 Gold
 * Enlightenment: Hero level up
 * AP increase according to maps

Ancient Spellbook (Silver - Blue): 3 events can be triggered


 * Thunderstorm that stun the enemy and deals damage according to maps
 * Move the opponent to a desired location
 * Move your Hero to a desired location (except another blue book)

Ancient Spellbook (Gold - Yellow): 3 events can be triggered


 * Earthquake: opponent is Confused and has 50% chance to go backwards for 3 turns. Deals damage according to maps.
 * Blizzard: opponent movement is reduced by half for 3 turns. Deals damage according to maps
 * Meteor that deals damage according to maps

Small Bag: Low Gold, Atk Buff, Gambling, Draw Dice, Shuffle, Reverse Dice, Double Dice, Summon Trap, Summon Attack, Monster Breed, Monster Tame, Purification, Gamble, Lock Odd, Lock Even, Chaos, Reverse Curse, Half Shield, Hunter [Small Potion, Peek, Key, -1?],

Treasure Chest: Attack, Large Potion, High Gold, High Atk Buff, First Aid, Gold Attack, Gold Shield, Stun, Attack, Shop, Time Sickle, Shop [Lightning Suicide?]

Medium Monster loot: Attack, Hunter, Chaos, Time Sickle, Half Shield, Summon Attack

Big Monster loot: Shield, Attack, Critical, Strike First, Time Sickle, -1

Landing on base loot: High, Low, Even, Odd, Random, Peek, Draw Dice, Shuffle